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Grow a Garden Mutation Database

95 mutations with multipliers and stacking rules.

How Mutation Value Actually Stacks

The multiplier column describes one mutation in isolation. It should not be read as a list of numbers to multiply together. In the original Grow a Garden economy, one growth variant anchors the calculation while compatible environmental mutations are added inside a bracket: growth × [1 + (sum of environmental multipliers − count)]. The crop's base value and squared weight contribution are applied separately.

Growth, weather, pet, and event labels

Growth mutations compete for the same variant slot, so the strongest selected growth value is used. The other categories describe how a mutation is normally obtained, not a guarantee that every pair can coexist. Weather can transform or replace an existing state, and some temperature or moisture combinations are mutually exclusive.

Why a larger number is not always the next target

A rare event mutation with a high multiplier may be unavailable during an ordinary session. A smaller weather or pet-assisted mutation that can be triggered repeatedly may generate more total Sheckles over time. Choose a target by availability, crop cost, grow time, and the value already at risk—not multiplier alone.

Check a stack before harvesting

  1. Confirm the game version; GAG2 follows different rules.
  2. Select no more than one growth variant.
  3. Remove incompatible moisture, cold, or heat states.
  4. Test the remaining set in the mutation calculator.
  5. Verify every icon on the crop before using the result in a trade.
MutationMultiplierCategoryStackableDetail
Jackpot×150eventNo
Shocked×125weatherConditionalGuide →
Celestial×120eventConditionalGuide →
Ascended×110eventConditional
Glitched×100eventNo
Cosmic×95eventConditional
Brainrot×92eventNo
Abyssal×90weatherConditional
Galactic×88eventConditional
Paradox×85eventConditional
Paradisal×78eventConditional
Void×75eventConditionalGuide →
Radioactive×72eventConditional
Eclipsed×70eventConditional
Stormcharged×68weatherConditional
Infernal×67eventConditional
Ancient×65eventConditional
Amber Glow×64eventConditional
Blitzshock×62weatherConditional
Molten×60eventConditional
Maelstrom×58weatherConditional
Blazing×57weatherConditional
Amber×56eventConditional
Crystal×55eventConditionalGuide →
Tempestous×54weatherConditional
Fairy Dusted×53eventConditional
Aurora×52weatherConditional
Meatball Stacked×51eventConditional
Rainbow×50growthConditionalGuide →
Shroomified×49eventConditional
Petrified×48eventConditional
Warped×47eventConditional
Touchdown×46eventConditional
Beanstalk Climb×45eventConditional
Disco×45eventConditionalGuide →
Chakra×44eventConditional
Flaming×43weatherConditional
Pasta Coated×43eventConditional
Spectral×42eventConditional
Foxfire×41petConditional
Enchanted×40petConditional
Beanbound×39eventConditional
Volcanic×38eventConditional
Ceramic×37eventConditional
Corrupt×36eventConditional
Bloodlit×35eventConditionalGuide →
Sauced×35eventConditional
Subzero×34weatherConditional
Electric×33weatherConditional
Gnomed×33eventConditional
Corrupted×32eventConditional
Luminous×31growthConditional
Cyclonic×30weatherConditionalGuide →
Corrosive×29weatherConditional
Mystic×28petConditional
Harmonised×27growthConditional
Friendbound×26petConditional
Ember×25weatherConditionalGuide →
Fall×25eventConditional
Starlit×24weatherConditional
Fried×23eventConditional
Solar×22weatherConditional
Zen×22eventConditional
Sundried×21weatherConditional
Glimmering×20growthConditional
Golden×20growthConditionalGuide →
Radiant×19growthConditional
Infected×18eventConditional
Lunar×18weatherConditional
Graceful×17growthConditional
Blessed×16eventConditional
Static×15weatherConditional
Tranquil×15weatherConditionalGuide →
Toxic×14petConditional
Shadowed×13weatherConditional
Burnt×12weatherConditionalGuide →
Honey Glazed×12petConditional
Frostbite×11weatherConditional
Cracked×10weatherConditional
Frozen×10weatherConditionalGuide →
Honeyed×9petConditionalGuide →
Moonlit×8weatherConditionalGuide →
Sliced×8eventConditional
Verdant×7growthConditionalGuide →
Drenched×6weatherConditional
Pollinated×6petConditionalGuide →
Overgrown×5growthConditional
Shiny×5growthConditional
Chilled×4weatherConditionalGuide →
Dewy×4weatherConditional
Mega×3growthNo
Sandy×3weatherConditional
Windstruck×3weatherConditionalGuide →
Wet×2weatherConditionalGuide →
Tiny×0.5growthNo

Stack mutations in calculator → · Mutations guide →

How this database is maintained

Entries are ordered by listed individual multiplier so the table is easy to scan; that order is not a farming tier list. Category, multiplier, and compatibility are reviewed separately because a patch may change one without changing the others. Detail pages add acquisition context and practical combinations where enough information has been verified.

Community sources sometimes disagree by treating environmental stacks as fully multiplicative. This site follows the additive environmental bracket used by its calculator and documented by the community mutation reference. If the live sell screen differs, submit the full crop setup via contact so the formula can be checked against a reproducible example.