GAG Calculator
Skip to content

Grow a Garden Mutation Database

95 mutations with multipliers and stacking rules.

How Mutation Value Actually Stacks

The multiplier column describes one mutation in isolation. It should not be read as a list of numbers to multiply together. In the original Grow a Garden economy, one growth variant anchors the calculation while compatible environmental mutations are added inside a bracket: growth × [1 + (sum of environmental multipliers − count)]. The crop's base value and squared weight contribution are applied separately.

Growth, weather, pet, and event labels

Growth mutations compete for the same variant slot, so the strongest selected growth value is used. The other categories describe how a mutation is normally obtained, not a guarantee that every pair can coexist. Weather can transform or replace an existing state, and some temperature or moisture combinations are mutually exclusive.

Why a larger number is not always the next target

A rare event mutation with a high multiplier may be unavailable during an ordinary session. A smaller weather or pet-assisted mutation that can be triggered repeatedly may generate more total Sheckles over time. Choose a target by availability, crop cost, grow time, and the value already at risk—not multiplier alone.

Check a stack before harvesting

  1. Confirm the game version; GAG2 follows different rules.
  2. Select no more than one growth variant.
  3. Remove incompatible moisture, cold, or heat states.
  4. Test the remaining set in the mutation calculator.
  5. Verify every icon on the crop before using the result in a trade.
MutationMultiplierCategoryStackableDetail
Jackpot×150eventNoGuide →
Shocked×125weatherConditionalGuide →
Celestial×120eventConditionalGuide →
Ascended×110eventConditionalGuide →
Glitched×100eventNoGuide →
Cosmic×95eventConditionalGuide →
Brainrot×92eventNoGuide →
Abyssal×90weatherConditionalGuide →
Galactic×88eventConditionalGuide →
Paradox×85eventConditionalGuide →
Paradisal×78eventConditionalGuide →
Void×75eventConditionalGuide →
Radioactive×72eventConditionalGuide →
Eclipsed×70eventConditionalGuide →
Stormcharged×68weatherConditionalGuide →
Infernal×67eventConditionalGuide →
Ancient×65eventConditionalGuide →
Amber Glow×64eventConditionalGuide →
Blitzshock×62weatherConditionalGuide →
Molten×60eventConditionalGuide →
Maelstrom×58weatherConditionalGuide →
Blazing×57weatherConditionalGuide →
Amber×56eventConditionalGuide →
Crystal×55eventConditionalGuide →
Tempestous×54weatherConditionalGuide →
Fairy Dusted×53eventConditionalGuide →
Aurora×52weatherConditionalGuide →
Meatball Stacked×51eventConditionalGuide →
Rainbow×50growthConditionalGuide →
Shroomified×49eventConditionalGuide →
Petrified×48eventConditionalGuide →
Warped×47eventConditionalGuide →
Touchdown×46eventConditionalGuide →
Beanstalk Climb×45eventConditionalGuide →
Disco×45eventConditionalGuide →
Chakra×44eventConditionalGuide →
Flaming×43weatherConditionalGuide →
Pasta Coated×43eventConditionalGuide →
Spectral×42eventConditionalGuide →
Foxfire×41petConditionalGuide →
Enchanted×40petConditionalGuide →
Beanbound×39eventConditionalGuide →
Volcanic×38eventConditionalGuide →
Ceramic×37eventConditionalGuide →
Corrupt×36eventConditionalGuide →
Bloodlit×35eventConditionalGuide →
Sauced×35eventConditionalGuide →
Subzero×34weatherConditionalGuide →
Electric×33weatherConditionalGuide →
Gnomed×33eventConditionalGuide →
Corrupted×32eventConditionalGuide →
Luminous×31growthConditionalGuide →
Cyclonic×30weatherConditionalGuide →
Corrosive×29weatherConditionalGuide →
Mystic×28petConditionalGuide →
Harmonised×27growthConditionalGuide →
Friendbound×26petConditionalGuide →
Ember×25weatherConditionalGuide →
Fall×25eventConditionalGuide →
Starlit×24weatherConditionalGuide →
Fried×23eventConditionalGuide →
Solar×22weatherConditionalGuide →
Zen×22eventConditionalGuide →
Sundried×21weatherConditionalGuide →
Glimmering×20growthConditionalGuide →
Golden×20growthConditionalGuide →
Radiant×19growthConditionalGuide →
Infected×18eventConditionalGuide →
Lunar×18weatherConditionalGuide →
Graceful×17growthConditionalGuide →
Blessed×16eventConditionalGuide →
Static×15weatherConditionalGuide →
Tranquil×15weatherConditionalGuide →
Toxic×14petConditionalGuide →
Shadowed×13weatherConditionalGuide →
Burnt×12weatherConditionalGuide →
Honey Glazed×12petConditionalGuide →
Frostbite×11weatherConditionalGuide →
Cracked×10weatherConditionalGuide →
Frozen×10weatherConditionalGuide →
Honeyed×9petConditionalGuide →
Moonlit×8weatherConditionalGuide →
Sliced×8eventConditionalGuide →
Verdant×7growthConditionalGuide →
Drenched×6weatherConditionalGuide →
Pollinated×6petConditionalGuide →
Overgrown×5growthConditionalGuide →
Shiny×5growthConditionalGuide →
Chilled×4weatherConditionalGuide →
Dewy×4weatherConditionalGuide →
Mega×3growthNoGuide →
Sandy×3weatherConditionalGuide →
Windstruck×3weatherConditionalGuide →
Wet×2weatherConditionalGuide →
Tiny×0.5growthNoGuide →

Stack mutations in calculator → · Mutations guide →

How this database is maintained

Entries are ordered by listed individual multiplier so the table is easy to scan; that order is not a farming tier list. Category, multiplier, and compatibility are reviewed separately because a patch may change one without changing the others. Detail pages add acquisition context and practical combinations where enough information has been verified.

Community sources sometimes disagree by treating environmental stacks as fully multiplicative. This site follows the additive environmental bracket used by its calculator and documented by the community mutation reference. If the live sell screen differs, submit the full crop setup via contact so the formula can be checked against a reproducible example.