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Chilled Mutation

Morning frost leaves crops in a liminal state — not fully frozen, but colder than Wet allows. Chilled is the entry cold tag that teaches thermal conflict rules before you chase Frozen bracket stacks.

4×weatherStackable

How to trigger

Chilled procs during Cold Morning weather, light Drizzle in winter bands, and dawn frost cycles when temperatures dip without full blizzard flags. Penguin adjacency helps on borderline cold forecasts.

Weather tie-in: Cold Morning · Full mutations guide

Stacking rules

Chilled is environmental at 4×. Conflicts with Wet and Frozen — you cannot maintain rain saturation with Chilled active. Conflicts with Ember heat path. Stacks with Frostbite when no Wet intermediary. Growth slot separate.

Mutation calculator · Crop value calculator

Chilled value impact

Chilled in cold progression

Chilled envBracket = 1 + (4 − 1) = 3 alone. Upgrade path toward Frostbite (11×) or Frozen (10×) during deepening blizzards — but never through simultaneous Wet. On Golden (20×) crops, Chilled adds modest env padding while you wait for stronger cold tags.

Watch weather transitions: harvesting during drizzle-to-frost shift determines whether you keep Chilled or roll into Wet conflict failure.

Common questions

Chilled vs Frozen — which wins?
Both cannot stack with Wet. Frozen typically replaces Chilled when blizzard severity increases — harvest snapshot uses active tags at pick time.
Can Chilled stack with Shocked?
Yes, if no Wet is present. Storm rain may force Wet first; cold-dry thunder scenarios allow Shocked + Chilled theoretically.

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