Onion
Onion sits in the overlooked middle of common vegetables — 26 Sheckles base and bulb-style harvests make it a quiet bridge between fast roots and higher-value cooking companions like garlic.
Base value
Onion base value is 26 Sheckles. A 4 kg bulb sells for 26 × 16 = 416 Sheckles raw. At 11 kg you reach 26 × 121 = 3,146 Sheckles before mutations — where Golden (×20) on a heavy bulb starts to justify dedicated plot space.
Mutations & weather
Bulb vegetables stack Wet (×2) during rain and Ember (×25) during heat waves without long vine timers blocking rerolls. Verdant (×7) pairs well with cooking-event rows when garlic and basil share adjacent tiles.
Farming loop
Plant onion during mixed weather windows — Rain for Wet, then Clear Skies for Tranquil as bulbs finish. Avoid tornado cycles when you are running multiple bulb rows; Cyclonic rerolls cost more grow time on moderate bases.
Onion strategy
Bulb Crop Placement
Onion teaches bulb-category harvesting: single visible weight at dig time, no cluster mutation checks. Track average kg per harvest to decide when fertilizer upgrades beat replanting faster commons.
Pair onion with garlic on adjacent plots during cooking events — shared weather procs benefit both rows without duplicate pet paths.
Mid-Tier Vegetable Stepping Stone
Players transitioning from carrot rows to pepper or cabbage often run onion as a middle step. The 26 base rewards weight investment more than lettuce while cycling faster than pumpkin.
For trading, post bulb weight in chat — buyers rarely seek common onion, but demonstration harvests build credibility when you later list garlic or basil.
Common questions
- Onion or Garlic for cooking plots?
- Garlic has a higher 35 base and cooking-event tags. Run onion first to master bulb weight, then upgrade rows to garlic when seeds are available.
- What weight target for Onion?
- Aim for 7–10 kg. At 10 kg with no mutations, expect 26 × 100 = 2,600 Sheckles before friend boost.