Jackpot procs during casino- and luck-themed event windows when ultra-rare luck flags hit mature crops. mutations.ts: event category, multiplier 150, stackable false. There is no reliable weather cadence in weather.ts for Jackpot — treat announcements as one-off luck banners, not a nightly loop.
Jackpot Mutation Grow a Garden
A golden flash on harvest is lottery theater with the catalog’s top common event multiplier — Jackpot sits at 150×, flagged non-stackable, and almost never farms on demand.
How to trigger
Stacking rules
Jackpot is environmental at 150×. Solo: envBracket = 1 + (150 − 1) = 150. stackable false marks it as a prestige sole-tag roll; the conflict map does not list Jackpot pairs, so avoid inventing forced wipes of every other env ID. Growth still resolves to one winner. Never multiply 150 by Shocked or Celestial as a product of env tags.
Grow a Garden mutation calculator · Crop value calculator · Mutations list & multipliers guide
Jackpot value by weight
Jackpot applies a 150× multiplier in the event bracket. The table below shows the value it adds to a reference crop (base 50) across common harvest weights, so you can gauge how much this tag is worth before chasing it.
| Weight | Base crop value | With Jackpot (150×) | Value added |
|---|---|---|---|
| 1 kg | 50 | 7.5K | +7.45K |
| 2 kg | 200 | 30K | +29.8K |
| 5 kg | 1.25K | 188K | +186K |
| 10 kg | 5K | 75K | +745K |
Jackpot value impact
Lottery math with honest brackets
Jackpot alone at bracket 150 with Rainbow (50×) on 2 kg and base 40,000 expands as the full product baseValue × weight² × growth × envBracket: weight² = 4 from 2 kg, so 40,000 × 4 × 50 × 150 expands step-wise as 160,000 after weight², 8,000,000 after Rainbow, and 1,200,000,000 Sheckles after the Jackpot bracket (before friend boost). That headline number assumes a clean sole-env read — add unverified second env tags only if the harvest UI shows them and the calculator agrees.
Ascended (110×) and Glitched (100×) are nearby prestige neighbors, not upgrade steps. Jackpot does not convert into Dawnbound lore from constants demos unless that ID exists on the live crop.
Proof first, ask second
Screenshot the golden flash, crop weight, and growth tag. Sub-percent community odds mean most “almost Jackpot” stories are noise. Do not price filler crops as Jackpot tickets before the tag exists.
If luck weather overlaps a crop that already holds strong env tags, re-check conflicts and the stackable flag after harvest rather than assuming 150× layers on top of a full storm bracket.
Common questions
- Can I farm Jackpot every luck weekend?
- No practical farm rate is published in mutations.ts. It is an ultra-rare event proc — plan around crops you already want to harvest, not around forcing 150×.
- Does Jackpot beat Rainbow for growth?
- Jackpot is not a growth mutation. Rainbow still competes only against other growth IDs; Jackpot feeds the environmental bracket.