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Corrosive Mutation Grow a Garden

Acid etching is a weather-lane hazard tag, not a growth rewrite — Corrosive sits at 29× in the environmental bracket when toxic storm and swamp flags leave visible pitting on the harvest UI.

29×weatherStackable

How to trigger

mutations.ts classifies Corrosive as weather-category, multiplier 29, stackable true, with acid-rain etching from toxic storm and swamp weather. Toxic Mist is the closest catalogued swamp-adjacent weather row (Toxic, Corrupted, Overgrown). Stay planted through the hazard window so the etch icon can land before harvest; do not invent a separate Acid Rain weather id the weather table never publishes.

Stacking rules

Corrosive is environmental, not growth. Solo: envBracket = 1 + (29 − 1) = 29. It has no CONFLICT_PAIRS entry, so it may share the env sum with Toxic (14×), Infected (18×), or Radioactive (72×) when those tags also appear. Growth remains exclusive — Golden or Rainbow still compete only with other growth mutations. Never multiply Corrosive × Toxic as a product.

Grow a Garden mutation calculator · Crop value calculator · Mutations list & multipliers guide

Corrosive value by weight

Corrosive applies a 29× multiplier in the weather bracket. The table below shows the value it adds to a reference crop (base 50) across common harvest weights, so you can gauge how much this tag is worth before chasing it.

Corrosive value impact on a reference crop (base 50)
WeightBase crop valueWith Corrosive (29×)Value added
1 kg501.45K+1.4K
2 kg2005.8K+5.6K
5 kg1.25K36.3K+35K
10 kg5K145K+14K

Corrosive value impact

Hazard bracket without fake wipe rules

Corrosive beside Toxic: multipliers total 43 across two icons, so the bracket is 1 + (43 − 2) = 42. Bring Infected in and the three-tag total becomes 61 with bracket 59. That remains additive padding inside one environmental factor, not a three-way product. Pair the bracket with a real growth winner: on a 2 kg crop with base 20,000 and Golden (20×), weight² = 4; 20,000 × 4 = 80,000; × 20 growth = 1,600,000; × 42 envBracket = 67,200,000 Sheckles before friend boost.

Radioactive (72×) is a heavier hazard neighbor when event calendars overlap swamp weeks. Corrosive alone does not consume the growth slot, and nothing in the conflict map forces Corrosive to delete Wet or Overgrown — report the harvest snapshot, not lore about acid wiping moisture history.

Trading etch proof on fungal weeks

Buyers discount anonymous 29× claims. Capture the weather banner plus the Corrosive icon together. Shroomified (49×) event tags can sit beside Corrosive when mycelium events overlap toxic weather: sum 78, count 2, envBracket = 77 — still bracket math, still not Corrosive × Shroomified.

Plant high-base seeds that finish inside the hazard window rather than mid-grow swaps hoping an etch will stick after clear skies return. Use the crop value calculator with actual kilograms before locking a WFL ask on acid-themed listings.

Common questions

Does Corrosive replace Toxic on the same crop?
No. Neither ID appears in CONFLICT_PAIRS. Both contribute to the environmental sum when both icons are present at harvest.
Is Corrosive a growth mutation?
No. It is weather-category environmental value. Growth exclusivity still applies only among growth-category tags such as Golden and Rainbow.