Cucumber
Cucumber is the first uncommon vine where longer on-plant time finally pays for pollinator setup — 33 Sheckles base rewards bee paths that felt wasteful on common peas.
Base value
Cucumber base value is 33 Sheckles. A 5 kg fruit sells for 33 × 25 = 825 Sheckles untouched. At 11 kg you reach 33 × 121 = 3,993 Sheckles before mutations — where Pollinated (×6) during bee events repays the extended grow window.
Mutations & weather
Vine vegetables love Pollinated (×6) and Wet (×2) because cucumbers stay mounted long enough for multiple pet pass-bys. Verdant (×7) pairs with summer rows when zucchini and cucumber share weather windows.
Farming loop
Plant cucumber during bee-event or Windy windows when pollinators path across vine rows. Rain stacks Wet affordably; avoid blizzard planting on slow vines.
Cucumber strategy
Uncommon Vine Timing
Cucumber marks the shift from fast common cycles to uncommon maturity pacing. Set sell-weight floors before planting — undersized cucumbers trade poorly even with growth mutations.
Compare cucumber with zucchini in the crop value calculator on identical fertilizer — the 44-base squash wins at equal kg, but cucumber may finish faster on your plot.
Summer Row Companions
Cucumber fits naturally beside zucchini and melon during overlapping summer weather. Shared pollinator routes benefit all three without duplicate pet investment.
For trading, post vine weight with visible Pollinated tags — buyers trust uncommon vegetables when screenshots show repeatable 10 kg+ harvests.
Common questions
- Cucumber or Zucchini?
- Zucchini has a 44 base but similar vine timing. Zucchini wins at equal weight — cucumber wins if your plot pushes higher kg on faster finishes.
- Best mutations for Cucumber?
- Pollinated and Golden on heavy fruit. Wet stacks cheaply during rain without blocking growth slots.